This program is tentative and subject to change.

As large-scale quantum computers become increasingly feasible, there is a movement to introduce quantum concepts to younger audiences. In this study, we explore how the quantum computing concepts superposition, measurement, and probability can be introduced to 10-13 y.o. learners through the use of two quantum-themed mini-games. In this paper we present an overview of the games as well as focus-group vignettes that display various levels of understanding for the three quantum computing concepts: Superposition, Measurement, and Probability.

This program is tentative and subject to change.

Thu 19 Feb

Displayed time zone: Central Time (US & Canada) change

15:40 - 17:00
Entangling K-12 Teachers, Undergrads, and Cyber Pros in Quantum ConceptsPapers at Meeting Room 100
15:40
20m
Talk
QuantAid: A Quiz-based Quantum Learning Platform for High-school and Undergraduate StudentsK12
Papers
16:00
20m
Talk
PQCIP: A Post-Quantum Cryptography Educational Program for Cybersecurity Professionals
Papers
Ron Steinfeld Monash University, Muhammed F. Esgin Monash University, Nikai Jagganath Monash University, Amin Sakzad Monash University, Carsten Rudolph Monash University, James Boorman Monash University
16:20
20m
Talk
Quandray:Student Conceptions of Quantum Concepts from a Gameworld
Papers
David Gonzalez-Maldonado University of Chicago, Grace Williams University of Chicago, Emily Edwards Duke University, Danielle Harlow University of California at Santa Barbara, Diana Franklin University of Chicago
16:40
20m
Talk
Introducing Quantum Computing to K-12 Teachers through a Professional Development WorkshopK12
Papers
David Gonzalez-Maldonado University of Chicago, Emily Edwards Duke University, Diana Franklin University of Chicago