SIGCSE TS 2026 (series) / Papers /
Quandray:Student Conceptions of Quantum Concepts from a Gameworld
This program is tentative and subject to change.
Thu 19 Feb 2026 16:20 - 16:40 at Meeting Room 100 - Entangling K-12 Teachers, Undergrads, and Cyber Pros in Quantum Concepts
As large-scale quantum computers become increasingly feasible, there is a movement to introduce quantum concepts to younger audiences. In this study, we explore how the quantum computing concepts superposition, measurement, and probability can be introduced to 10-13 y.o. learners through the use of two quantum-themed mini-games. In this paper we present an overview of the games as well as focus-group vignettes that display various levels of understanding for the three quantum computing concepts: Superposition, Measurement, and Probability.
This program is tentative and subject to change.
Thu 19 FebDisplayed time zone: Central Time (US & Canada) change
Thu 19 Feb
Displayed time zone: Central Time (US & Canada) change
15:40 - 17:00 | |||
15:40 20mTalk | QuantAid: A Quiz-based Quantum Learning Platform for High-school and Undergraduate StudentsK12 Papers | ||
16:00 20mTalk | PQCIP: A Post-Quantum Cryptography Educational Program for Cybersecurity Professionals Papers Ron Steinfeld Monash University, Muhammed F. Esgin Monash University, Nikai Jagganath Monash University, Amin Sakzad Monash University, Carsten Rudolph Monash University, James Boorman Monash University | ||
16:20 20mTalk | Quandray:Student Conceptions of Quantum Concepts from a Gameworld Papers David Gonzalez-Maldonado University of Chicago, Grace Williams University of Chicago, Emily Edwards Duke University, Danielle Harlow University of California at Santa Barbara, Diana Franklin University of Chicago | ||
16:40 20mTalk | Introducing Quantum Computing to K-12 Teachers through a Professional Development WorkshopK12 Papers David Gonzalez-Maldonado University of Chicago, Emily Edwards Duke University, Diana Franklin University of Chicago | ||